Beiträge von TimeKode

    (Quote) One of the main percussive sounds of Brad Fiedel's score - the metallic beats of the Terminator theme - is not created by a synthesizer. It's Fiedel striking one of his cast-iron frying pans.


    Sonar bleep is white noise into bandpass filter with lots of resonance, filter cut off up around 1 to 2 khz. Amp envelope with immediate attack, short decay, low sustain and lots of release. play around with the filter cut ff to get it at the right pitch.

    Many thanks!
    I still believe somehow these metallic beats can be recreated with a Virus... :thumbup:

    Morphing between patches would be definitely a great feature.


    I think crossfading between two patches, (although a rather interesting technique as exposed before) is not the same as morphing, where many parameters will vary continuosly , producing intermediate unexpected combinations of parameters that can spawn completely different sounds. I mean, different from the two original patches.

    Hi all
    Can anybody post Virus C factory soundset?
    I mean standard midi files, readily loadable to a Virus TI.
    I tried to use the OS6.6 files but didnt work.
    I even tried to convert midi file formats, didnt work either.
    I retrieved banks A and B from a Sounddiver Virus backup i did once to my old beloved (but long gone now) Virus C Rack XL, but wasnt able to export the other banks (C, D, E... etc). Any help on this will also be appreciated!
    Thanks

    I found this info some time ago somewhere on the web. I cant remember where!!
    Please note it should be displayed as columns. Im not sure if these work.


    MIDI CONTROL
    Ctrl.No. Range Parameter Value Range Remarks
    0 0...1 Bank Select 0...1 0: Bank A, 1: Bank B
    1 0...127 Modulation Wheel 0...127
    5 0...127 Portamento Time 0...127
    7 0...127 Channel Volume 0...127
    10 0...127 Panorama -64...0...+63 Left..Center..Right
    17 0...127 Osc1 Shape -64...0...+63 Wave..Saw..Pulse
    18 0...127 Osc1 Pulsewidth 0...127
    19 0...64 Osc1 Wave Select 0...64 Sine, Triangle, Wave 3..64
    20 0...127 Osc1 Semitone -64...+63
    21 0...127 Osc1 Keyfollow -64...+63 Default: 32
    22 0...127 Osc2 Shape -64...0...+63 Wave..Saw..Pulse
    23 0...127 Osc2 Pulsewidth 0...127
    24 0...64 Osc2 Wave Select 0...64 Sine, Triangle, Wave 3..64
    25 0...127 Osc2 Semitone -64...+63
    26 0...127 Osc2 Detune 0...127
    27 0...127 Osc2 FM Amount 0...127
    28 0...1 Osc2 Sync 0...1 0:Off 1:On
    29 0...127 Osc2 Filt Env Amt -64...+63
    30 0...127 FM Filt Env Amt -64...+63
    31 0...127 Osc2 Keyfollow -64...+63 Default: 32
    32 0...1 Bank Select 0...1 0: Bank A; 1: Bank B
    33 0...127 Osc Balance -64...+63 Osc1..Osc1+2..Osc2
    34 0...127 Suboscillator Volume 0...127
    35 0...1 Suboscillator Shape 0...1 0:Square 1:Triangle
    36 0...127 Osc Mainvolume 0...127
    37 0...127 Noise Volume 0...127
    40 0...127 Cutoff 0...127
    41 0...127 Cutoff2 -64...+63
    42 0...127 Filter1 Resonance 0...127
    43 0...127 Filter2 Resonance 0...127
    44 0...127 Filter1 Env Amt 0...127
    45 0...127 Filter2 Env Amt 0...127
    46 0...127 Filter1 Keyfollow -64...+63
    47 0...127 Filter2 Keyfollow -64...+63
    48 0...127 Filter Balance -64...+63
    49 0...6 Saturation Curve 0...6 0:Off 1:Light 2:Soft
    3:Middle 4:Hard 5:Digital 6: Shaper
    51 0...3 Filter1 Mode 0...3 0:LP 1:HP 2:BP 3:BS
    52 0...3 Filter2 Mode 0...3 0:LP 1:HP 2:BP 3:BS
    53 0...3 Filter Routing 0...3 0:Ser 4 1:Ser 6
    2:Par 4 3:Split
    54 0...127 Filter Env Attack 0...127
    55 0...127 Filter Env Decay 0...127
    56 0...127 Filter Env Sustain 0...127
    57 0...127 Filter Env Sustain Time -64...+63 Fall...Infinite...Rise
    58 0...127 Filter Env Release 0...127
    59 0...127 Amp Env Attack 0...127
    60 0...127 Amp Env Decay 0...127
    61 0...127 Amp Env Sustain 0...127
    62 0...127 Amp Env Sustain Time -64...+63 Fall...Infinite...Rise
    63 0...127 Amp Env Release 0...127
    64 0...127 Hold Pedal
    67 0...127 Lfo1 Rate 0...127
    68 0...5 Lfo1 Shape 0...5 0:Sine 1:Tri 2:Saw
    3:Square 4:S&H 5:S&G
    69 0...1 Lfo1 Env Mode 0...1 0:Off 1:On
    70 0...1 Lfo1 Mode 0...1 0:Poly 1:Mono
    71 0...127 Lfo1 Symmetry -64...+63
    72 0...127 Lfo1 Keyfollow Amt 0...127
    74 0...127 Osc1 Lfo1 Amount -64...+63
    75 0...127 Osc2 Lfo1 Amount -64...+63
    76 0...127 PW Lfo1 Amount -64...+63
    77 0...127 Reso Lfo1 Amount -64...+63
    78 0...127 FiltGain Lfo1 Amount -64...+63
    79 0...127 Lfo2 Rate 0...127
    80 0...5 Lfo2 Shape 0...5 0:Sine 1:Tri 2:Saw
    3:Square 4:S&H 5:S&G
    81 0...1 Lfo2 Env Mode 0...1 0:Off 1:On
    82 0...1 Lfo2 Mode 0...1 0:Poly 1:Mono
    83 0...127 Lfo2 Symmetry -64...+63
    85 0...127 Lfo2 Keytrigger 0...127 0:Off,1..127 Keytrigger Phase
    86 0...127 OscShape Lfo2 Amount -64...+63
    87 0...127 FmAmount Lfo2 Amount -64...+63
    88 0...127 Cutoff1 Lfo2 Amount -64...+63
    89 0...127 Cutoff2 Lfo2 Amount -64...+63
    90 0...127 Panorama Lfo2 Amount -64...+63
    91 0...127 Patch Volume 0...127
    93 0...127 Transpose -64...+63
    94 0...4 Key Mode 0...4 0:Poly 1..4: Mono1-4
    97 0...1 Twin Mode 0...1 0:Off 1:On
    98 0...127 Twin Detune 0...127
    99 0...127 Panorama Spread 0...127
    100 0...127 Twin Lfo Phase -64...+63
    101 0...2 Input Mode 0...2 0:Off 1:Dynamic 2:Static
    102 0...8 Input Select 0...8 0:In1L 1:In1L+R 2:In1R ...
    105 0...127 Chorus Mix -64...+63
    106 0...127 Chorus Rate 0...127
    107 0...127 Chorus Depth 0...127
    108 0...127 Chorus Delay 0...127
    109 0...127 Chorus Feedback 0...127
    110 0...127 Chorus Lfo Shape 0...5 0:Sine 1:Tri 2:Saw
    3:Square 4:S&H 5:S&G
    113 0...127 Effect Send 0...127
    114 0...127 Delay Time 0...127
    115 0...127 Delay Feedback 0...127
    116 0...127 Delay Rate 0...127
    117 0...127 Delay Depth 0...127
    118 0...5 Delay Lfo Shape 0...5 see Chorus
    123 0 All Notes Off
    POLY PRESSURE CONTROL
    1 0...4 Arp Mode 0...4 0:Off 1:Up 2:Down
    3:Up&Down 4:AsPlayed
    3 0...3 Arp Octave Range 0...3
    7 0...127 Lfo3 Rate 0...127
    8 0...5 Lfo3 Shape 0...5 0:Sine 1:Tri 2:Saw
    3:Square 4:S&H 5:S&G
    9 0...1 Lfo3 Mode 0...1 0:Poly 1:Single
    10 0...127 Lfo3 Keyfollow 0...127
    11 0...5 Lfo3 Destination 0...5 0:Osc1 1:Osc1+2
    2:Osc2 3:PW1 4:PW1+2 5:PW2
    12 0...127 Osc Lfo3 Amount 0...127
    13 0...127 Osc ModWhl Amount 0...127
    16 0...127 Clock Tempo 0...127 62...190 BPM
    17 0...9 Arp Clock 0...9 1/32...1/1, 3/32...3/4
    18 0...10 Lfo1 Clock 0...10 Off, 1/32...1/1, 3/32...3/4
    19 0...10 Lfo2 Clock 0...10 Off, 1/32...1/1, 3/32...3/4
    20 0...10 Delay Clock 0...10 Off, 1/32...1/1, 3/32...3/4
    26 0...127 Bender Range Up -64...+63
    27 0...127 Bender Range Down -64...+63
    28 0...1 Bender Scale 0...1 0:Linear 1:Exponential
    30 0...1 Filter1 Env Polarity 0...1 0:Negative 1:Positive
    31 0...1 Filter2 Env Polarity 0...1 0:Negative 1:Positive
    32 0...1 Filter2 Cutoff Link 0...1 0:Off 1:On
    33 0...127 Filter Keytrack Base 0...127 C-1..G9
    35 0...127 Osc Init Phase 0...127 0:Off 1..127
    36 0...127 Punch Intensity 0...127
    47 0...127 Osc1 Shape Velocity -64...+63
    48 0...127 Osc2 Shape Velocity -64...+63
    49 0...127 PulseWidth Velocity -64...+63
    50 0...127 Fm Amount Velocity -64...+63
    52 0...127 Filter1 EnvAmt Velocity -64...+63
    53 0...127 Filter1 EnvAmt Velocity -64...+63
    56 0...127 Resonance1 Velocity -64...+63
    57 0...127 Resonance2 Velocity -64...+63
    60 0...127 Amp Velocity -64...+63
    61 0...127 Panorama Velocity -64...+63
    62 0...83 Definable1 see Definable List
    63 0...83 Definable2 see Definable List
    64 0...18 Assign1 Source see Assign Sources List
    65 0...83 Assign1 Destination see Assign Destinations List
    66 0...127 Assign1 Amount -64...+63
    67 0...18 Assign2 Source see Assign Sources List
    68 0...83 Assign2 Destination1 see Assign Destinations List
    69 0...127 Assign2 Amount1 -64...+63
    70 0...83 Assign2 Destination2 see Assign Destinations List
    71 0...127 Assign2 Amount2 -64...+63
    72 0...18 Assign3 Source see Assign Sources List
    73 0...83 Assign3 Destination1 see Assign Destinations List
    74 0...127 Assign3 Amount1 -64...+63
    75 0...83 Assign3 Destination2 see Assign Destinations List
    76 0...127 Assign3 Amount2 -64...+63
    77 0...83 Assign3 Destination3 see Assign Destinations List
    78 0...127 Assign3 Amount3 -64...+63

    Hey I love the trance gate too!!!
    OtherSideSounds (talking about OS4) suggested something like this when I asked for Trance-Gate on the feature request thread.


    "Assign the Arp to Matrix in a slot then send it to the AMP ENV Decay etc, or Im sure it will deal with external signals as well being processed like a trance gate with user selectable length times in the editor. Iggh I cant wait for this OS already :)"


    I havent tried it yet, but sounds reasonable.


    Good luck!
    :D

    Hi all.


    I would love to see the following features in the arpeggiator section of TI series:


    1) To drag and drop a midi track into the arp section to import pattern sequenced arpeggios.
    2) To use existing default patterns as template to create user patterns (by modifying).
    3) Saving user arpeggiator patterns somewhere would be great also.


    I would like to have a sequenced trance-gate in the FX section too. Maybe triggered by arp patterns.


    Greetings