Posts by TimeKode
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(Quote) One of the main percussive sounds of Brad Fiedel's score - the metallic beats of the Terminator theme - is not created by a synthesizer. It's Fiedel striking one of his cast-iron frying pans.
Sonar bleep is white noise into bandpass filter with lots of resonance, filter cut off up around 1 to 2 khz. Amp envelope with immediate attack, short decay, low sustain and lots of release. play around with the filter cut ff to get it at the right pitch.
Many thanks!
I still believe somehow these metallic beats can be recreated with a Virus... -
Like the sound on Terminator (the movies) soundtrack.
Also any help on creating a submarine's sonar sound will be appreciated.
Thanks in advance. -
Surprisingly effective!!!
Not only looks great... sounds a lot warmer too!!! -
I still would LOVE to have it back!
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Morphing between patches would be definitely a great feature.
I think crossfading between two patches, (although a rather interesting technique as exposed before) is not the same as morphing, where many parameters will vary continuosly , producing intermediate unexpected combinations of parameters that can spawn completely different sounds. I mean, different from the two original patches.
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Unbelievable... but true.
I been through those same pages a lot of times!
I cant believe how come i didnt see that!
Many thanks enossified...
You are the man! -
Hi all
Can anybody post Virus C factory soundset?
I mean standard midi files, readily loadable to a Virus TI.
I tried to use the OS6.6 files but didnt work.
I even tried to convert midi file formats, didnt work either.
I retrieved banks A and B from a Sounddiver Virus backup i did once to my old beloved (but long gone now) Virus C Rack XL, but wasnt able to export the other banks (C, D, E... etc). Any help on this will also be appreciated!
Thanks -
Allows lower Virus Control latency specifically in Ableton Live, FL Studio and Sonar, as well as Digital Performer 5, i think.
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Yeah!! I love that one too!!
The color schemes should be selectable! -
I found this info some time ago somewhere on the web. I cant remember where!!
Please note it should be displayed as columns. Im not sure if these work.MIDI CONTROL
Ctrl.No. Range Parameter Value Range Remarks
0 0...1 Bank Select 0...1 0: Bank A, 1: Bank B
1 0...127 Modulation Wheel 0...127
5 0...127 Portamento Time 0...127
7 0...127 Channel Volume 0...127
10 0...127 Panorama -64...0...+63 Left..Center..Right
17 0...127 Osc1 Shape -64...0...+63 Wave..Saw..Pulse
18 0...127 Osc1 Pulsewidth 0...127
19 0...64 Osc1 Wave Select 0...64 Sine, Triangle, Wave 3..64
20 0...127 Osc1 Semitone -64...+63
21 0...127 Osc1 Keyfollow -64...+63 Default: 32
22 0...127 Osc2 Shape -64...0...+63 Wave..Saw..Pulse
23 0...127 Osc2 Pulsewidth 0...127
24 0...64 Osc2 Wave Select 0...64 Sine, Triangle, Wave 3..64
25 0...127 Osc2 Semitone -64...+63
26 0...127 Osc2 Detune 0...127
27 0...127 Osc2 FM Amount 0...127
28 0...1 Osc2 Sync 0...1 0:Off 1:On
29 0...127 Osc2 Filt Env Amt -64...+63
30 0...127 FM Filt Env Amt -64...+63
31 0...127 Osc2 Keyfollow -64...+63 Default: 32
32 0...1 Bank Select 0...1 0: Bank A; 1: Bank B
33 0...127 Osc Balance -64...+63 Osc1..Osc1+2..Osc2
34 0...127 Suboscillator Volume 0...127
35 0...1 Suboscillator Shape 0...1 0:Square 1:Triangle
36 0...127 Osc Mainvolume 0...127
37 0...127 Noise Volume 0...127
40 0...127 Cutoff 0...127
41 0...127 Cutoff2 -64...+63
42 0...127 Filter1 Resonance 0...127
43 0...127 Filter2 Resonance 0...127
44 0...127 Filter1 Env Amt 0...127
45 0...127 Filter2 Env Amt 0...127
46 0...127 Filter1 Keyfollow -64...+63
47 0...127 Filter2 Keyfollow -64...+63
48 0...127 Filter Balance -64...+63
49 0...6 Saturation Curve 0...6 0:Off 1:Light 2:Soft
3:Middle 4:Hard 5:Digital 6: Shaper
51 0...3 Filter1 Mode 0...3 0:LP 1:HP 2:BP 3:BS
52 0...3 Filter2 Mode 0...3 0:LP 1:HP 2:BP 3:BS
53 0...3 Filter Routing 0...3 0:Ser 4 1:Ser 6
2:Par 4 3:Split
54 0...127 Filter Env Attack 0...127
55 0...127 Filter Env Decay 0...127
56 0...127 Filter Env Sustain 0...127
57 0...127 Filter Env Sustain Time -64...+63 Fall...Infinite...Rise
58 0...127 Filter Env Release 0...127
59 0...127 Amp Env Attack 0...127
60 0...127 Amp Env Decay 0...127
61 0...127 Amp Env Sustain 0...127
62 0...127 Amp Env Sustain Time -64...+63 Fall...Infinite...Rise
63 0...127 Amp Env Release 0...127
64 0...127 Hold Pedal
67 0...127 Lfo1 Rate 0...127
68 0...5 Lfo1 Shape 0...5 0:Sine 1:Tri 2:Saw
3:Square 4:S&H 5:S&G
69 0...1 Lfo1 Env Mode 0...1 0:Off 1:On
70 0...1 Lfo1 Mode 0...1 0:Poly 1:Mono
71 0...127 Lfo1 Symmetry -64...+63
72 0...127 Lfo1 Keyfollow Amt 0...127
74 0...127 Osc1 Lfo1 Amount -64...+63
75 0...127 Osc2 Lfo1 Amount -64...+63
76 0...127 PW Lfo1 Amount -64...+63
77 0...127 Reso Lfo1 Amount -64...+63
78 0...127 FiltGain Lfo1 Amount -64...+63
79 0...127 Lfo2 Rate 0...127
80 0...5 Lfo2 Shape 0...5 0:Sine 1:Tri 2:Saw
3:Square 4:S&H 5:S&G
81 0...1 Lfo2 Env Mode 0...1 0:Off 1:On
82 0...1 Lfo2 Mode 0...1 0:Poly 1:Mono
83 0...127 Lfo2 Symmetry -64...+63
85 0...127 Lfo2 Keytrigger 0...127 0:Off,1..127 Keytrigger Phase
86 0...127 OscShape Lfo2 Amount -64...+63
87 0...127 FmAmount Lfo2 Amount -64...+63
88 0...127 Cutoff1 Lfo2 Amount -64...+63
89 0...127 Cutoff2 Lfo2 Amount -64...+63
90 0...127 Panorama Lfo2 Amount -64...+63
91 0...127 Patch Volume 0...127
93 0...127 Transpose -64...+63
94 0...4 Key Mode 0...4 0:Poly 1..4: Mono1-4
97 0...1 Twin Mode 0...1 0:Off 1:On
98 0...127 Twin Detune 0...127
99 0...127 Panorama Spread 0...127
100 0...127 Twin Lfo Phase -64...+63
101 0...2 Input Mode 0...2 0:Off 1:Dynamic 2:Static
102 0...8 Input Select 0...8 0:In1L 1:In1L+R 2:In1R ...
105 0...127 Chorus Mix -64...+63
106 0...127 Chorus Rate 0...127
107 0...127 Chorus Depth 0...127
108 0...127 Chorus Delay 0...127
109 0...127 Chorus Feedback 0...127
110 0...127 Chorus Lfo Shape 0...5 0:Sine 1:Tri 2:Saw
3:Square 4:S&H 5:S&G
113 0...127 Effect Send 0...127
114 0...127 Delay Time 0...127
115 0...127 Delay Feedback 0...127
116 0...127 Delay Rate 0...127
117 0...127 Delay Depth 0...127
118 0...5 Delay Lfo Shape 0...5 see Chorus
123 0 All Notes Off
POLY PRESSURE CONTROL
1 0...4 Arp Mode 0...4 0:Off 1:Up 2:Down
3:Up&Down 4:AsPlayed
3 0...3 Arp Octave Range 0...3
7 0...127 Lfo3 Rate 0...127
8 0...5 Lfo3 Shape 0...5 0:Sine 1:Tri 2:Saw
3:Square 4:S&H 5:S&G
9 0...1 Lfo3 Mode 0...1 0:Poly 1:Single
10 0...127 Lfo3 Keyfollow 0...127
11 0...5 Lfo3 Destination 0...5 0:Osc1 1:Osc1+2
2:Osc2 3:PW1 4:PW1+2 5:PW2
12 0...127 Osc Lfo3 Amount 0...127
13 0...127 Osc ModWhl Amount 0...127
16 0...127 Clock Tempo 0...127 62...190 BPM
17 0...9 Arp Clock 0...9 1/32...1/1, 3/32...3/4
18 0...10 Lfo1 Clock 0...10 Off, 1/32...1/1, 3/32...3/4
19 0...10 Lfo2 Clock 0...10 Off, 1/32...1/1, 3/32...3/4
20 0...10 Delay Clock 0...10 Off, 1/32...1/1, 3/32...3/4
26 0...127 Bender Range Up -64...+63
27 0...127 Bender Range Down -64...+63
28 0...1 Bender Scale 0...1 0:Linear 1:Exponential
30 0...1 Filter1 Env Polarity 0...1 0:Negative 1:Positive
31 0...1 Filter2 Env Polarity 0...1 0:Negative 1:Positive
32 0...1 Filter2 Cutoff Link 0...1 0:Off 1:On
33 0...127 Filter Keytrack Base 0...127 C-1..G9
35 0...127 Osc Init Phase 0...127 0:Off 1..127
36 0...127 Punch Intensity 0...127
47 0...127 Osc1 Shape Velocity -64...+63
48 0...127 Osc2 Shape Velocity -64...+63
49 0...127 PulseWidth Velocity -64...+63
50 0...127 Fm Amount Velocity -64...+63
52 0...127 Filter1 EnvAmt Velocity -64...+63
53 0...127 Filter1 EnvAmt Velocity -64...+63
56 0...127 Resonance1 Velocity -64...+63
57 0...127 Resonance2 Velocity -64...+63
60 0...127 Amp Velocity -64...+63
61 0...127 Panorama Velocity -64...+63
62 0...83 Definable1 see Definable List
63 0...83 Definable2 see Definable List
64 0...18 Assign1 Source see Assign Sources List
65 0...83 Assign1 Destination see Assign Destinations List
66 0...127 Assign1 Amount -64...+63
67 0...18 Assign2 Source see Assign Sources List
68 0...83 Assign2 Destination1 see Assign Destinations List
69 0...127 Assign2 Amount1 -64...+63
70 0...83 Assign2 Destination2 see Assign Destinations List
71 0...127 Assign2 Amount2 -64...+63
72 0...18 Assign3 Source see Assign Sources List
73 0...83 Assign3 Destination1 see Assign Destinations List
74 0...127 Assign3 Amount1 -64...+63
75 0...83 Assign3 Destination2 see Assign Destinations List
76 0...127 Assign3 Amount2 -64...+63
77 0...83 Assign3 Destination3 see Assign Destinations List
78 0...127 Assign3 Amount3 -64...+63 -
Hey I love the trance gate too!!!
OtherSideSounds (talking about OS4) suggested something like this when I asked for Trance-Gate on the feature request thread."Assign the Arp to Matrix in a slot then send it to the AMP ENV Decay etc, or Im sure it will deal with external signals as well being processed like a trance gate with user selectable length times in the editor. Iggh I cant wait for this OS already :)"
I havent tried it yet, but sounds reasonable.
Good luck!
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Thanks, but I thought those banks were from Virus A.
In fact i clearly remember some of those sounds coming out my long gone Virus A.
Anyway, i was able to load them after conversion.
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Can anybody post the factory banks from Virus B (standard midi file format please)?
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OS4 works great!
No arp import/save features tho, but still great!
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Hi all.
I would love to see the following features in the arpeggiator section of TI series:
1) To drag and drop a midi track into the arp section to import pattern sequenced arpeggios.
2) To use existing default patterns as template to create user patterns (by modifying).
3) Saving user arpeggiator patterns somewhere would be great also.I would like to have a sequenced trance-gate in the FX section too. Maybe triggered by arp patterns.
Greetings