http://youtu.be/i8nYBqPRNKw?t=1m50s
Hey guys im trying to tweak this out its a typical big room house synth and it would be great to have that in colection
Eny tips for me ? Im poor in that stuff
Big Room Synth vol 2
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I'd say 2 possibilities here:
1. Hypersaw -> lowpass filter with some resonance closing a little on a short filter env decay -> distortion.
2. FMed sine where FM amount starts very high and sharply decays to medium low -> distortion.
The difficult part is the burst of noise on attack. 3 options:
1. Pass thrugh a distortion with low drive and high tone.
2. Add a burst of white noise controlled by an env-mode LFO, but don't pass it through the filter - possible in filter split mode when you silence osc2 and let filter 2 pass all freq
3. Make a separate patch of this attack sound and play both at the same time