How many patches/battery bricks before Ti2 Polar’s sound becomes corrupted/crashes?

  • Hello everybody,


    So…here is my problem:
    I have a brand new Ti2 Polar (one month old). I am using it as a stand alone with a MOTU MIDI interface, a USB2 Audio Interface (Focusrite Scarlett 2i2) and I am using Cubase AI5 on my PC laptop. I also use a Yamaha MOTIF XF6 at the same time with Cubase AI5 (on a different MIDI channel than Virus).

    I started creating a song using both Virus and MOTIF. My problem with the VIRUS is that after adding several tracks using different patches, I started to hear noises, clips, corrupted sound or no sound at all for certain patches that I wanted to add to my song…Also sometimes, the patch of the track would play with different pitches than the ones on my MIDI track. That would come back to the correct pitch after a reboot. I am thinking this could be a problem with DSP load? Or do I have a machine with a defect? If it is a DSP issue, I am pretty surprised and disappointed because it doesn’t seem to me that I am using a lot of patches altogether. I am actually using only 8 patches where I have this problem.

    My question is: does anyone know how many patches can be played at the same time with the Virus Ti2 polar before sound issues like the ones I’ve listed above start to occur?
    I know it depends on each patch because some use more or less DSP. I know that the battery sign that displays on the right of the patch’s name on the LSD screen indicates the DSP load for each patch. So, to make things easier, here is the list of all the VIRUS patches for each part that I use in sequencer mode at the specific particular part in my song where I have the problem and the equivalent in battery bricks (5 bricks is full battery sign):

    Part 1: eVolvyngM (ROM-S 54) x2 battery bricks
    Part 2: Ambiano @ (ROM-S 1) x2
    Part 4: HongKong cc (ROM-P 53) x2
    Part 6: Ambi@ns (ROM-S 0) x5 (full battery sign)
    Part 8: Noomed2MS (ROM-B 79) x4
    Part 10: Guitar JL (ROM-Q44) x2
    Part 11: Blade Run@ x3
    Part15: ArpBass2JL x2
    Total: x22 bricks

    Now, the problem is mainly with the patch of Part 11 Blade Run@. When it plays along the other patches, it sounds noisy or not sound is cut or not full,etc…But when I mute all the other patches/tracks on my sequencer, then the ptch sounds normal again. That’s why I think it’s a DSP issue. But then, I have this issue whereas I use only 8 patches (totaling 22 battery breaks). It seems like not a lot. I am already using 15 sounds on the MOTIF without any problem.
    So, do you think my machine has a defect or is it “normal” (I am using Virus at maximal capacity?)


    Thanks a lot for your comments and help!

  • This certainly looks like too much burden on Virus' CPU. You have to understand that the patch complexity indicator is not an exact figure. Besides, it is not affected by unison and effects, but they most definitely eat up the CPU power. Bottom line is, you cannot simply count the total number of "bricks" and expect a meaningful result.