The one recommended by Apple and Access is the Belkin F4U017. Still, it's not a miracle cure, as you need to know HOW to use it in the specific USB environment of your computer (take a look in your profiler).
I do believe that installing a PCIe to USB card (and it doesn't have to be the most expensive one if you're using it just for the Virus) is a much better solution.
-- edit: Belkin F5U237v1 also had good reports here in the forum. What you should be looking for is a USB hub which is built around a Multi-TT chipset such as the SMSC USB2504 and SMSC USB2507 chips.
Beiträge von flabberbob
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I haven't got the slightest idea, and I never checked it, but if I were in Access' shoes, I would go about filling up the TI's ROM banks using all the ROM banks of Viruses past, as-is: A, B, C, indigo and classic, plus banks made especially for OS upgrades thereof. As exceptionally good patches are passed on from one generation to another, I bet I would get that complaint exactly.
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I must admit I never tried it myself, but I think if you leave the R/W button on the inspector/mixer track on, start recording and dial the LFO rates, it should be recorded in the respective track (it could be that it works for non-sync LFO mode but not for BPM synched).
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There's a known issue similar to what tou describe, only its reported by PC users who claim they have it working on Mac...
http://virus.info/forum/index.php?page=Thread&threadID=1385
Anyway, it seems to work perfectly in standalone mode so if 100% fine tuning is an issue, you can run the Virus by MIDI cables and record the audio using S/PDIF.
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Regarding DIRTY 9, it could be that I just didn't press the keys that were booby trapped.
There is a simple thumb rule that says that if the unwanted sound always has the same pitch while you are playing sounds in different pitches, the cause is either feedback or self oscillation, which gives you a list of usual suspects.
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Just shooting in the dark, since not too much info is disclosed here, but did you try to select an arp pattern in the arp edit pages? The default arp pattern is "user" which may be empty.
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I'm wondering if the Virus produces this sound at its own will, or it is told to do so by your DAW. Try to power up your system as you usually do, only with all the MIDI cables disconnected and listen to the input. Is the high pitched noise still there?
Maybe you can upload a sample of what it sounds like. -
How does it sound through the SPDIF output?
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If only you could bring your whole studio along with you when shopping for a new computer.
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The main character of the bass sound in the track that you posted is the fact that the lowpass filter is set very low. This makes it hard to guess what the original oscillator waveform was, but I would put my bets on a sawtooth. So lowpass filter it heavily with a SER6 routing, if you want it to have a little punch, use the filter envelope to give it a little spike in the attack/decay steps. The next step is to sweeten the bass, and this should be done in the mixing stage, because you need to hear the other instruments as well, but for practicing purposes, you can use the onboard EQ and find a spot where the mid EQ's freq., Q and gain make it the most juicy.
Moving back to the track, at times there is some higher frequency content playing the same note. I don't believe that this is the previous bass sound with the filter opening up. This is just a different sound with some highpass filtering and lowpass filtering at a higher frequency. For this sound I'd choose hypersaw as the raw oscillator, the highpass can be done by either one of the main filters, or by the low onboard EQ. I think the spike making the sound punch, as discussed in the previous paragraph, is more evident (meaning decay is slower) in this "upper layer".
Good luck! -
Every patch that comes in the RAM locations is also in the ROM banks.
What I'm saying is, the previous owners might have put their own sounds in there. I'm with you on the fresh-out-of-the-box patch inventory. No need to argue .
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Oh and disregard the RAM banks.. all the sounds there are also listed in the ROM banks. You might as well wipe all the factory ram banks and start building your own.
...Unless you've got a second hand one, and your RAM banks are full of goodies that are worth backing up.
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PS. Just to be sure we're on the same keyboard set-up, for me C3 is middle C
That's why, as you can see, my post from the old thread was re-edited once. :-|
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A key mapped drum patch on MIDI channel 10 would be impossible to recreate on the virus, so if your MIDI files use it you need to find an alternative. Regarding the standard GM sounds, if I remember correctly, the synthesizer programming tutorial had a few classic sounds in its sample soundset.
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When inside the patch browser, I use the up/down arrows on the keyboard (the qwerty keyboard, not the MIDI controller) to move to the next patch in the currently presented bank. That would work for you unless your DAW does not pass all key pressess on to the VSTs (which may be configurable).
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Can someone please point me to a dictionary with standard definitions of terms such as fat (phat) and dirty?
If I understand correctly what you are describing, then you need to get rid of some of the sound's high end, by either using the main filters (lowpass), or using the high-EQ in the effects section. -
As I said in this thread: http://virus.info/forum/index.php?page=Thread&threadID=3148 -- FM synthesis does not work as advertised. "Wave" mode does not actually use the output waveform of Osc1, and I also wonder if you get the behavior I got when holding down 4 or more keys above C7 - it sounds like the modulation is not continuous.
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You can start with the Patchnames.pdf file that's under Documentation/Addenda. Copy/paste from there, or even some PDF readers let you save as text.
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I hate to disappoint you but with me even one bar usually does the job. Do you use the VSTi's LIVE button? When rendering it is best NOT to have LIVE mode on. Only when laying down the MIDI track the response time is worth the compromise of crackle and skips.